Vietnam 2: Special AssignmentDevelopers |
---|
Publishers |
---|
Engines |
---|
Release dates |
---|
Windows | June 30, 2001 |
- Black Ops 4 Download Pc
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Vietnam: black ops 2 level 3 please help - May 6, 03 vietnam black ops - Mar 19, 01 Neoseeker Forums » Xbox Games » Rogue Ops » Vietnam Black Ops: COMPLETED. This game suffers from numerous problems, for one thing it has some sort of identity crisis, on the case it calls it Vietnam 2: Special This game suffers from numerous problems, for one thing it has some sort of identity crisis, on the case it calls it Vietnam 2: Special Assignment, and as you can see that's how Metacritic labels it, but while playing the game it calls itself Vietnam: Black. An obscure Vietnam-themed FPS, Black Ops shares nothing with the similarly titled Call of Duty games, and instead offers little more than a fairly average shooter experience with little to recommend it over other better games. Story-wise, Black Ops.
Download Call of Duty Black Ops 2 for FREE on PC – Released on Nov 12, 2012, Learn how to download and install Call of Duty: Black Ops 2 for free in this article and be sure to share this site with your.
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- 2Essential improvements
- 3Game data
- 4Video settings
- 7Issues unresolved
- 8Other information
|
Vietnam |
---|
Vietnam: Black Ops | 2000 |
Vietnam 2: Special Assignment | 2001 |
Key points
- This game was released as Vietnam 2: Special Assignment, but in the actual game it is called Vietnam 2: Black Ops Special Assignment or Vietnam: Black Ops 2.
General information
- MobyGames page
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|
Retail |
---|
Essential improvements[edit]
Patches[edit]
- Latest patch is version 1.01 available here and here. It fixes issues with saving and loading the game.
dgVoodoo 2[edit]
- dgVoodoo 2 fixes rendering issues (black main menu screen) and can be used to remove the 2048x2048 resolution limit (verified working on version 2.54).
- With dgVoodoo 2 the intro videos will not render. When changing the display settings in the game the mouse cursor may disappear, but the menus can still be navigated using the keyboard.
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|
Windows | <path-to-game>autoexec.cfg[Note 1] |
---|
Save game data location[edit]
System | Location |
---|
Windows | <path-to-game>Save[Note 1] |
---|
Video settings[edit]
Game and display options menus.
Graphics feature | State | Notes |
---|
Widescreen resolution | See Widescreen resolution. |
---|
Multi-monitor |
---|
Ultra-widescreen |
---|
4K Ultra HD | See Widescreen resolution. |
---|
Field of view (FOV) |
---|
Windowed | See the glossary page for potential workarounds. |
---|
Borderless fullscreen windowed | See the glossary page for potential workarounds. |
---|
Anisotropic filtering (AF) | Force in the GPU control panel or use dgVoodoo 2. |
---|
Anti-aliasing (AA) | Force in the GPU control panel or use dgVoodoo 2. |
---|
Vertical sync (Vsync) | Enabled by default, no option to disable. |
---|
60 FPS |
---|
120+ FPS |
---|
Widescreen resolution[edit]
- Only 4:3 resolutions are available in the options menu. Widescreen resolutions can be set manually in the config file, but the game is stretched. Menus remain 640x480, HUD is not scaled. HUD can be scaled using dgVoodoo 2.
- Because of DirectX resolution limit the game will not run at resolutions larger than 2048x2048, use dgVoodoo 2 to remove the limit.
Setting screen resolution manually[1] |
---|
- Open
<path-to-game>autoexec.cfg with a text editor. - Change values of
'screenwidth' and 'screenheight' .
|
Crosshair transparency[edit]
- With default values the crosshair is very transparent and is often hard to see.
Instructions[1] |
---|
- Open
<path-to-game>autoexec.cfg with a text editor. - Increase the value of
'CrosshairAlpha' to make it less transparent. - Color can also be changed by changing the values of
'CrosshairColorR' , 'CrosshairColorG' and 'CrosshairColorB' .
|
Input settings[edit]
Control options menus.
Joystick configuration menus.
Keyboard and mouse | State | Notes |
---|
Remapping |
---|
Mouse acceleration |
---|
Mouse sensitivity |
---|
Mouse input in menus |
---|
Mouse Y-axis inversion |
---|
Controller |
---|
Controller support |
---|
Full controller support |
---|
Controller remapping |
---|
Controller sensitivity |
---|
Controller Y-axis inversion |
---|
Additional information |
---|
Button prompts |
---|
Controller hotplugging |
---|
Haptic feedback |
---|
Simultaneous controller+KB/M |
---|
Audio settings[edit]
Sound options menu.
Audio feature | State | Notes |
---|
Separate volume controls | Sound effects and background sounds. |
---|
Surround sound |
---|
Subtitles |
---|
Closed captions |
---|
Mute on focus lost |
---|
Issues unresolved[edit]
Rendering glitches and missing objects[edit]
- Random objects (barrels, torches, ammunition) in some levels are not loaded at all, while in others they are just not being rendered (player can still collide with them). This is most noticeable in the first level.
- Probably because of bad culling some plants and trees may randomly appear and disappear in the first level. The terrain may occasionally flicker in white color in the same level.
- Background terrain in levels The River Of Death and The Showdown may not render.
- Some objects and plants can be found colored in bright red, blue or green color.
- The light maps get glitched in the second part of level The River Of Death.
Other information[edit]
API[edit]
Executable | 32-bit | 64-bit | Notes |
---|
Windows |
---|
Middleware[edit]
System requirements[edit]
Windows[2] |
---|
Minimum |
---|
Operating system (OS) | 95, 98, ME |
---|
Processor (CPU) | Intel Pentium II (300 MHz) |
---|
System memory (RAM) | 64 MB |
---|
Hard disk drive (HDD) | 250 MB |
---|
Video card (GPU) | 8 MB of VRAM DirectX 8 compatible |
---|
Notes
- ↑ 1.01.1When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.01.1Verified by User:Antrad on December 27, 2017
- ↑Information taken from the back of game CD box.
Vietnam 2: Special AssignmentDevelopers |
---|
Publishers |
---|
Engines |
---|
Release dates |
---|
Windows | June 30, 2001 |
- 2Essential improvements
- 3Game data
- 4Video settings
- 7Issues unresolved
- 8Other information
|
Vietnam |
---|
Vietnam: Black Ops | 2000 |
Vietnam 2: Special Assignment | 2001 |
Key points
- This game was released as Vietnam 2: Special Assignment, but in the actual game it is called Vietnam 2: Black Ops Special Assignment or Vietnam: Black Ops 2.
General information
- MobyGames page
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|
Retail |
---|
Essential improvements[edit]
Patches[edit]
- Latest patch is version 1.01 available here and here. It fixes issues with saving and loading the game.
dgVoodoo 2[edit]
- dgVoodoo 2 fixes rendering issues (black main menu screen) and can be used to remove the 2048x2048 resolution limit (verified working on version 2.54).
- With dgVoodoo 2 the intro videos will not render. When changing the display settings in the game the mouse cursor may disappear, but the menus can still be navigated using the keyboard.
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|
Windows | <path-to-game>autoexec.cfg[Note 1] |
---|
Save game data location[edit]
System | Location |
---|
Windows | <path-to-game>Save[Note 1] |
---|
Video settings[edit]
Game and display options menus.
Graphics feature | State | Notes |
---|
Widescreen resolution | See Widescreen resolution. |
---|
Multi-monitor |
---|
Ultra-widescreen |
---|
4K Ultra HD | See Widescreen resolution. |
---|
Field of view (FOV) |
---|
Windowed | See the glossary page for potential workarounds. |
---|
Borderless fullscreen windowed | See the glossary page for potential workarounds. |
---|
Anisotropic filtering (AF) | Force in the GPU control panel or use dgVoodoo 2. |
---|
Anti-aliasing (AA) | Force in the GPU control panel or use dgVoodoo 2. |
---|
Vertical sync (Vsync) | Enabled by default, no option to disable. |
---|
60 FPS |
---|
120+ FPS |
---|
Widescreen resolution[edit]
- Only 4:3 resolutions are available in the options menu. Widescreen resolutions can be set manually in the config file, but the game is stretched. Menus remain 640x480, HUD is not scaled. HUD can be scaled using dgVoodoo 2.
- Because of DirectX resolution limit the game will not run at resolutions larger than 2048x2048, use dgVoodoo 2 to remove the limit.
Setting screen resolution manually[1] |
---|
- Open
<path-to-game>autoexec.cfg with a text editor. - Change values of
'screenwidth' and 'screenheight' .
|
Crosshair transparency[edit]
- With default values the crosshair is very transparent and is often hard to see.
Instructions[1] |
---|
- Open
<path-to-game>autoexec.cfg with a text editor. - Increase the value of
'CrosshairAlpha' to make it less transparent. - Color can also be changed by changing the values of
'CrosshairColorR' , 'CrosshairColorG' and 'CrosshairColorB' .
|
Black Ops 4 Download Pc
Input settings[edit]
Control options menus.
Joystick configuration menus.
Keyboard and mouse | State | Notes |
---|
Remapping |
---|
Mouse acceleration |
---|
Mouse sensitivity |
---|
Mouse input in menus |
---|
Mouse Y-axis inversion |
---|
Controller |
---|
Controller support |
---|
Full controller support |
---|
Controller remapping |
---|
Controller sensitivity |
---|
Controller Y-axis inversion |
---|
Additional information |
---|
Button prompts |
---|
Controller hotplugging |
---|
Haptic feedback |
---|
Simultaneous controller+KB/M |
---|
Vietnam Black Ops 2 Cheats
Audio settings[edit]
Black Ops Vietnam Game
Sound options menu.
Audio feature | State | Notes |
---|
Separate volume controls | Sound effects and background sounds. |
---|
Surround sound |
---|
Subtitles |
---|
Closed captions |
---|
Mute on focus lost |
---|
Issues unresolved[edit]
Rendering glitches and missing objects[edit]
- Random objects (barrels, torches, ammunition) in some levels are not loaded at all, while in others they are just not being rendered (player can still collide with them). This is most noticeable in the first level.
- Probably because of bad culling some plants and trees may randomly appear and disappear in the first level. The terrain may occasionally flicker in white color in the same level.
- Background terrain in levels The River Of Death and The Showdown may not render.
- Some objects and plants can be found colored in bright red, blue or green color.
- The light maps get glitched in the second part of level The River Of Death.
Other information[edit]
API[edit]
Executable | 32-bit | 64-bit | Notes |
---|
Windows |
---|
Middleware[edit]
Vietnam Black Ops Download
System requirements[edit]
Windows[2] |
---|
Minimum |
---|
Operating system (OS) | 95, 98, ME |
---|
Processor (CPU) | Intel Pentium II (300 MHz) |
---|
System memory (RAM) | 64 MB |
---|
Hard disk drive (HDD) | 250 MB |
---|
Video card (GPU) | 8 MB of VRAM DirectX 8 compatible |
---|
Notes
- ↑ 1.01.1When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.01.1Verified by User:Antrad on December 27, 2017
- ↑Information taken from the back of game CD box.